I can't be the only individual who will dislike
I mean, we know nexon prohibits the IP therefore nexon could market maplestory2 mesos the game rights to firms natives to those regions, but again, from my experience Buy MS2 Mesos, Maplestory in my state (Brazil) failed miserably only because there weren't many players around. Unless they believe the game is going to continue in the long run people will not purchase cash.
Also, one of the most important thing in a game in my opinion is equilibrium. I love to know that everyday that I can wake up and play with the game without even surprises due to a business that is stupid. I'm sure many people think like me. Having IP ban in GMS, in 2015, is a indicator that nexon wishes to kill the game indefinitely. Especially for Explorer, Cygnus Knight and non-maplestory2 Demon/Xenon Resistance personalities (since those tend to be treated by the narrative as members of a group, instead of a specific person ).
Seriously, I can't be the only individual who will dislike many of the existing dialogue options for speaking to maplestory2 NPCs (especially ones that, quite honestly, make my personality look stupid or childish). Wouldn't it be cool if we could, upon creating our personality, assign them a pair of particular personality traits that would determine the wording of your pursuit dialog?
So if, by way of example, I wanted one character for being a kind-hearted, slightly na?ve, and idealistic Knight in Shining Armor wannabe, and another to be a serious, practical, and somewhat cynical Deadpan Snarker, both could have dialog choices which would sufficiently reflect these characterizations.
I had. He grew up with me Maplestory 2 Mesos on my own neighborhood. However he had to move to another country, but we continued playing videogames online. Starting with Tibia, Runescape when we were about 11 years old, then because we'd 13, we played a lot MapleStory with different friends too.
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